As recently as the mid 2Triple000s, few of us had access to mobile Internet. Few of us knew what an ‘app’ was. Let’s look at how things have changed.
According to a Flurry.com report, American mobile device owners spend 2 hours and 42 minutes on them, up 4 minutes from last year’s tally. But here’s the eye opener: only 14% of that time is spent on the Web, down from 20% in March 2013. The majority of that time is spent on apps. And of that app time, a third of that is spent on games and another 20 percent is spent on Facebook alone. After that, another combined 14 percent is spent between social network and entertainment.
On my mobile device, I’m a huge You Tube junky. I wonder if that qualifies for social network or entertainment. Come to think of it, I spent a lot of time on Facebook mobile, especially while out of town. I’m surprised a bigger percentage isn’t on entertainment. We’re heading toward an age where mobile entertainment is becoming so popular that by the 2020s, cable TV may be as obsolete as the VCR. I’m surprised games took up that much percentage. But everywhere I go, I do see people playing Angry Birds, Candy Crush and other games. I think in a few years, a lot more people will use mobile devices for entertainment and social media way more than gaming. Within a few years, these two will trade places on the pie charts. What do you think of these trends?